Littlebits for Schools


littleBits Education


Inspire your students to create solutions to real-world problems with STEM.

littleBits makes a platform of easy-to-use electronic building blocks empowering students to create inventions, large and small. Together with and littleBits we want to empower the next generation to have the creative confidence & curiosity to always ask why. To test ideas without fear. To take feedback without ego. To use their brains and hands to solve real-world problems when there isn’t a clear right answer.
littleBits and Internet: Snap the internet to anything! littleBits makes it easy to create your own connected devices. Automate and remote control through the littleBits dashboard or with IFTTT, or dive into the API for custom integration.
littleBits and Coding: We’ll cover the electronics, you cover the code. If you’ve always wanted to learn programming, we’ll get you going faster with the simplicity of magnets and the power of Arduino.
littleBits and Music: Unleash your students inner rockstar! Help them create their own incredibly powerful analog synthesizer using littleBits line of modules in partnership with KORG.
Make something that does something to foster creativity and collaboration with your students. Enhance teachers STEM lessons with an education collection. With littleBits, kids learn how to be more than just consumers of technology. They become inventors.
Easy to Teach
Color-coded electronic Bits snap together with magnets for foolproof inventing.
Invention-Based Learning
Our method empowers students to engineer real world solutions through invention.
STEAM, the new STEM
Adding ‘Art’ enables students to kickstart their creativity and develop creative confidence.
Ties to Standards
Lessons link to NGSS and Common Core Standards, making teaching fun AND effective.

Introducing the Steam Student Set

Hear from educators who are embracing the STEAM Student Set as the new standard in their classrooms, libraries and makerspaces.

Bring powerful STEM learning to your classroom

Sets you up for 16+ hours of STEM teaching with 8 engaging challenges, and additional companion lessons.
Getting started is simple with a Student Invention Guide and Teacher’s Guide.
The library has over 60 modules and growing. Every module works with every other in millions of combinations, you’ll never run out of things to make. Grow your library and expand your creative possibilities.
Designed in partnership with educators.
Engage students in problem solving, creative thinking, and collaboration through invention-based learning.